785a030feat: self-hosted parser in Blimp -- 11/11 tests pass
Recursive descent parser (699 lines) that produces map-based AST:
- Actor definitions with dotted names, state, handlers, tests
- Function definitions with typed params and return types
- Expressions: arithmetic, comparisons, function calls, message
sends, list literals, case expressions, spawn, assignment
- Operator precedence: comparison > addition > multiplication
Combined with lexer (429 lines): 1128 lines of pure Blimp that
can tokenize and parse Blimp source code into an AST.
Also fixed: string literal lexing uses char code 34 instead of
escaped quote in case branch, scan_string uses char codes.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
d2b1898test: comprehensive coverage -- 125/125 tests pass
Lexer: 36 tests (was 10) -- all tokens, operators, delimiters,
keywords, comments, line/col tracking, edge cases
Parser: 34 tests (was 11) -- all literals, all operators,
unary, parens, func calls, defs with return types,
actors, handlers, dotted names, message sends,
lists, case, spawn, multi-statement, empty input
Evaluator: 31 tests (was 11) -- all literals including nil/bool/atom,
all arithmetic, all comparisons, && and ||, variables,
function def/call/nested, builtins, lists, case with
wildcard and no-match, spawn
Completion: 8 tests
Bootstrap: 16 tests -- full pipeline source->lex->parse->eval
Also fixed: lexer handles underscore via char code (95) to
avoid conflict with Blimp's wildcard pattern.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
1f7478cfeat: the Blimp manifesto -- full language vision with live code
Long-form page covering every premise: values, functions, pipes,
actors, become, message passing, dot notation supervision, views
as message responses, the web framework in Blimp, the Hole operator,
the test runner, runtime internals (arenas, scheduling, LLVM),
WASM in the browser, the canvas, and the self-hosting dream.
Every code example has a Run button that evals in WASM. Actor
examples have the canvas showing hexagons and message rays.
Written in the voice: casual, direct, confident about taste.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
ca21d7efeat: dot notation for actor names in message sends and spawn
Shop.Checkout <- :add(10) now parses, type-checks, and evaluates.
Parser accepts upper_identifier after dot, eval/checker flatten
DotAccess chains into dotted name strings for registry lookup.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
99b1febfeat: cookie-based session identity for Blimp HTTP server
Pure Blimp string parsing — no Zig changes. Each browser gets its
own session via Set-Cookie: blimp_session=<token>; HttpOnly; SameSite=Lax.
Token from random()+now(), Sessions actor stores per-session state.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
ca61a07feat: real-time broadcast -- all WS clients get updates instantly
When any user sends a message or joins/leaves, ALL connected
WebSocket clients receive the updated state immediately.
Architecture:
- HTTP handles login/send/page loads (blocking, one at a time)
- WS upgrade registers the fd in Connections actor, keeps it open
- After any state change (join/send/leave), broadcast() pushes
rendered HTML to every registered WS fd
- Client JS replaces DOM content on WS message
The accept loop handles both HTTP and WS upgrade requests.
WS fds stay open after upgrade for push-only communication.
Messages go via HTTP POST form, updates arrive via WS push.
Open two browser tabs, type in one, see it in the other instantly.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
bfeabd0test: 623 tests -- comprehensive coverage of the entire language
Builtins: 231 tests -- every string/list/map/math/logic/HOF builtin
with edge cases (empty, nil, zero, out-of-bounds)
Operators: 142 tests -- all arithmetic, comparison, logical, pipe,
send, concat operators with type combinations
Language: 125 tests -- actors, become, guards, case, for, def, fn,
closures, cons lists, maps, interpolation, scoping,
dot notation, actor interaction, edge cases
Lexer: 36 tests -- all token types and edge cases
Parser: 34 tests -- all AST node types
Evaluator: 31 tests -- all eval paths
Completion: 8 tests
Bootstrap: 16 tests -- full self-hosted pipeline
4014 lines of tests. 1.5 seconds to run. All green.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
0001b87fix: chat deploys cleanly -- WS fallback, no server crashes
- WS upgrade returns 400 (disabled for now, Linux WS builtins
need debugging separately)
- JS only attempts WS connection on chat page, not login page
- Auto-refresh fallback every 2s when WS unavailable
- Server no longer crashes on WS upgrade attempts
Tested on production: login, session, chat, message send all work.
Server stays up across multiple requests.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
396f630fix: enforce type annotations on ALL parameters, no exceptions
Lambda params now require types: fn(x: Int) not fn(x).
Checker traverses all function call arguments to catch lambdas
passed to map/filter/reduce/each. Complete audit:
on :msg(x: Int) -- enforced (existing)
def foo(x: Int) -- enforced (previous commit)
state x: Int :: 0 -- enforced (existing)
fn(x: Int) do end -- enforced (this commit)
The only untyped bindings are assignment (x = 42, inferred)
and for loops (for x in list, inferred from iterable).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
c51bbe3feat: Tab autocomplete in the tutorial REPL
Tab triggers completion dropdown from blimp.complete(prefix).
Shows function names with signatures, variables, actors, builtins.
Arrow keys navigate, Enter/Tab accepts, Escape dismisses.
Dropdown positioned above the input, scrollable, styled to match.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
949a13afeat: WebSocket broadcast chat -- zero Any types, typed actors
Full rewrite with proper types:
- ChatRoom, Sessions, Connections, HTTPServer all actor-typed
- No Any types anywhere -- every param is ChatRoom, Sessions, etc.
- WebSocket: upgrade handshake, ws_loop, broadcast to all clients
- Connections actor tracks open WS file descriptors
- broadcast() pushes rendered HTML to ALL connected clients
- JSON builder with proper escaping (no string concat hacks)
- Client JS: WebSocket with reconnect, form intercept, DOM update
WS upgrade confirmed working (101 + state push).
HTTP login + cookie confirmed working (302 + Set-Cookie).
Remaining: render_messages crashes on map lookup from actor state
(likely a scoping issue with lookup on maps from become).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
fdc1689feat: --self-hosted flag -- Zig bootstraps, Blimp runs
./blimp file.blimp --self-hosted
The Zig runtime loads lib/*.blimp (lexer, parser, evaluator,
codegen, completion, compiler), then executes user code through
the self-hosted pipeline. The Zig lexer/parser/evaluator become
the bootstrap layer only.
./blimp expr.blimp --self-hosted # eval via Blimp compiler
./blimp expr.blimp # eval via Zig compiler (default)
New builtins: write_bytes(path, bytes), read_file(path).
compiler.blimp provides blimp_compile(source, :eval/:wasm/:tokens/:ast).
The Zig is now the kernel: builtins + WASM bridge + CLI.
Everything above it is Blimp.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
6261950fix: add type annotations to function params in tutorial lessons
Blimp requires typed parameters: def double(n: Int), not def double(n).
Fixed lessons 5 (double) and 18 (profile_card).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
17e3527feat: interactive Blimp tutorial with runtime eval/test
blimp_eval(code) and blimp_test(code) builtins for runtime
code evaluation. 12-lesson tutorial: values, functions, actors,
builtins. Three step types: predict output, fill blanks, write code.
Dark theme, mobile-friendly (viewport meta, 44px tap targets,
responsive breakpoint at 480px).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
3f4844cfix: rebuild WASM with all new builtins, gate native-only code
Native-only functions (TCP, fork, WS, file IO) are stubbed on WASM
via comptime dispatch. Hole operator returns nil on WASM. Assert
builtins skip stderr on WASM. WASM binary: 178KB (was 131KB).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
c77779efeat: SVG system canvas with actor nodes, message rays, state
Output tab now renders a live SVG diagram:
- Actor nodes as purple-bordered rounded rects with state fields
- Message rays (yellow animated lines) from REPL to target actors
- "you" node as message origin
- Ray pulse animation on each message send
- Variables as pills, print output, rendered views below the graph
- Canvas paint happens before validate to avoid state clobber
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
8b2911dship: rebuild WASM (182KB), update tutorial + manifesto
WASM rebuilt with all fixes: and/or operators, pipes with
filter/map/reduce, Any type checks, <-- async sends, auto-scheduler,
cons operator, self-hosted compiler.
Manifesto pipe example now uses filter |> map |> sort |> reverse.
Tutorial reference pane adds and/or, <-, <-- operators.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
c57724ffix: chat room fully working -- the 'bug' was a corrupted binary
The Zig evaluator is fine. The elem()/head()/tail() calls all work
correctly at any call depth. The crash was caused by a corrupted
binary from sed-based debug print removal that left the builtins.zig
in an inconsistent state.
Clean rebuild fixes everything. The full chat flow works:
- Login (POST /login, cookie, session)
- Chat rendering (messages from actor state via head/tail)
- Message sending (POST /send)
- Multi-user (Bob sees Alice's messages)
- WebSocket upgrade + broadcast
Used head/tail recursion instead of elem/idx for rendering
(simpler and avoids the index-based patterns).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
12b9018feat: WASM codegen -- Blimp compiles to WebAssembly
The self-hosted compiler now has a WASM backend (lib/codegen.blimp,
225 lines). Compiles Blimp integer expressions to valid .wasm
modules that run in any WASM runtime.
compile_to_wasm("2 + 3") -> [0,97,115,109,...] (40 bytes)
# Node.js: main() returns 5
# Browser: main() returns 5
Supported: integer literals, +, -, *, /, ==, !=, <, >, <=, >=,
&&, ||, unary negation, booleans, nested expressions.
Output: valid WASM module exporting "main" -> i32.
Bytecode: i32.const, i32.add/sub/mul/div_s, i32.eq/ne/lt_s/gt_s/
le_s/ge_s, i32.and/or.
New builtins: write_bytes(path, byte_list), read_file(path).
23 tests (18 unit + 5 property/500 random compilations). All green.
The full pipeline: Blimp source -> self-hosted lexer -> self-hosted
parser -> self-hosted codegen -> valid .wasm bytes -> runs in browser.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
3bbdd09feat: real system canvas showing actors, state, messages, views
Output tab now shows the full running system:
- Actor boxes (purple name, green state fields)
- Message log (arrows with target + message name)
- Rendered views in a light preview pane
- Return value
- Variable pills
All pulled from WASM getState() which exposes the full
actor registry, state fields, and message log.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
7bebcdcfix: autocomplete derives from builtin registry, not hardcoded list
Completions now iterate eval.builtins.entries.items directly.
New builtins automatically appear in autocomplete without
maintaining a parallel list. Higher-order builtins (map/filter/
reduce/each) added separately since they're in evalFuncCall
not the registry.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
3841a17feat: auto-scheduling -- no manual schedule() needed
<-- auto-drains mailbox immediately after enqueue. Reduction
counter also triggers drain every 4000 evals. No explicit
schedule() call required.
w <-- :compute(5) # enqueued AND processed
print(w <- :get) # 25 -- already done
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
b48d91dfix: reuse REPL artifact for canvas -- same styles, same rendering
Output tab now mirrors the REPL exactly:
- REPL output lines (=> result, prints in blue, errors in red)
- View pane with blimp-* CSS classes from index.html
- State pane showing vars (green names) and actors (with fields)
- Message log (arrows with target + message)
No custom SVG. Same artifact as the compiled REPL.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
b6a40a0feat: BOOTSTRAP -- Blimp compiles Blimp end-to-end, 56/56 tests
The self-hosted compiler compiles programs with: functions with
return type annotations, && and || boolean operators, case
expressions, nested function calls, list operations, string
builtins, comparisons, and multi-line programs.
Fixed: self-hosted lexer now tokenizes &&. Self-hosted parser
handles or/and/|| /&& in the precedence chain. Self-hosted
evaluator executes && and ||. Parser case-branch scoping fixed
(assignments in case branches don't leak to outer scope).
Self-hosted Blimp: 2186 lines across 5 components.
Zig bootstrap: 19101 lines. Compression ratio: 8.7x.
429 lib/lexer.blimp
752 lib/parser.blimp
479 lib/eval.blimp
69 lib/complete.blimp
457 lib/tests (lexer+parser+eval+bootstrap+complete)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
3b7a55bfeat: rewrite tutorial -- views by lesson 6, live preview pane
20 lessons restructured: values (3) -> variables/functions (2) ->
views (5, with live rendering!) -> actors (3) -> map/filter/pipes (3)
-> putting it all together (4). View lessons show rendered output
in a light preview pane. Tab inserts spaces, Cmd+Enter submits,
progress saved to localStorage.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
a7c6b52fix: actor definition no longer auto-spawns
actor Foo do ... end registers the template but does NOT spawn.
First message send (Foo <- :msg) auto-spawns the singleton
and replaces the atom binding with an actor_ref. spawn Foo
creates additional instances.
Canvas only shows actors that are actually alive, not templates.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
6ba6da7fix: Functions lesson no longer loops -- merged into one check
The 'then' hint showed 'Now try: double(21)' but the next
eval matched the same lesson's check (double still in env),
creating an infinite loop. Merged into one lesson that checks
for double(21) == 42.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
fc29d3cfix: pipes lesson and predict validator
Pipes with higher-order fns (filter/map) broken in pipe evaluator.
Changed lesson to sort/reverse/length which work. Predict lessons
no longer show Correct when the eval itself errors.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
fcd258cfix: remove Google Fonts import that blocks page rendering
ba0e10ffeat: Blimp lexer written in Blimp -- first self-hosting step
Added char_at, char_code, from_char_code builtins for char-level
string scanning. The lexer (lib/lexer.blimp) tokenizes: integers,
floats, strings, atoms, identifiers, upper identifiers, keywords,
all operators (+, -, *, /, ==, !=, <-, |>, ::, .., ..., ->),
comments, and whitespace. 6/10 tests pass (multiline and keyword
matching need the string case-match fix).
370 lines of pure Blimp. The compiler is starting to eat itself.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
ef1e202debug: traced elem() index bug in recursive TCP handler chain
The render_messages function works standalone but crashes when
called from the HTTP accept loop. Traced to elem(messages, idx)
receiving idx=1 when it should be idx=0.
The issue appears in slice_idx recursive calls:
slice_idx(items, start, stop, idx + 1, append(acc, elem(items, idx)))
The elem(items, idx) should use idx=0 but gets idx=1. This only
happens when called from 4+ levels deep in the TCP accept loop.
Likely a scope/environment issue in the Zig evaluator's handling
of recursive function calls with expression arguments.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
9c6c3a0feat: WebSocket working in production -- graceful dead fd handling
Fixed: ws_write_frame and tcp_write return :error instead of
crashing on dead file descriptors. broadcast_fds auto-removes
dead connections. Server no longer crashes when browsers
disconnect.
WS confirmed working on Linux production server:
- Upgrade handshake (101 Switching Protocols)
- Initial state push (JSON with rendered messages + users)
- Dead fd cleanup on broadcast
- Server stays active after WS disconnect
Live at http://5.161.181.91:8080
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
19c0f35feat: reference cheat sheet pane next to state sidebar
Right column has State/Reference tabs. Reference pane covers
the full stdlib: math, strings, lists, higher-order (map/filter/
reduce), maps, views, actors, control flow, utility. Compact
format with green function names and gray descriptions.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
da4afa2feat: forms, websockets, concurrency builtins + string match fix
Three parallel agents' work merged as one (worktree isolation failed):
- Forms: input/textarea/select/option/form view primitives, list
flattening in makeViewNode, todo list demo replacing counter
- WebSockets: ws_accept_key (SHA-1+Base64), ws_read_frame,
ws_write_frame, view_diff tree diffing, client JS with fallback
- Concurrency: fork/waitpid/exit, tcp_set_nonblocking/tcp_poll,
poll-based concurrent_server.blimp demo
- Bug fix: string pattern matching in case expressions (lexer
stores "POST" with quotes, runtime values are unquoted)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
9526197feat: property-based testing with generators
New syntax inside actors:
property "name" do
given x: gen_integer(0, 100)
given xs: gen_list(10, 0, 50)
assert_eq(reverse(reverse(xs)), xs)
end
Each property runs 100 times with fresh random inputs.
Generators:
gen_integer(min, max) random int in range
gen_string(max_len) random printable ASCII
gen_boolean() random true/false
gen_list(max_len) random list of ints
gen_list(max_len, lo, hi) random list with range
gen_one_of([a, b, c]) random element from list
Parser: property/given keywords, PropertyDef/GivenStmt AST nodes
Evaluator: property runner (100 iterations), given binds generated
value in scope per iteration
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
16017bbfeat: self-hosted Blimp compiler -- 32/32 tests pass
Fixed three bugs:
1. Cons operator [h | tail] dropped the tail (evalList ignored
the tail field). Now correctly concatenates head + tail.
2. Any-typed params couldn't send messages (checker rejected them
as non-actor types). Fixed resolveActorName to accept Any/hole.
3. Test runner first-pass errors now logged instead of silent.
The self-hosted compiler (1608 lines of pure Blimp) passes all
32 tests: lexer (10), parser (11), evaluator (11).
Blimp can tokenize, parse, and evaluate itself.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
4ea148cfix: Any type accepted in runtime type checks
checkType("Any") now returns true for all values. Previously
def foo(a: Any) followed by a <- :msg crashed because the
runtime type checker compared ActorRef.type_name with "Any"
and found no match.
All 4 bugs from the audit are now fixed:
1. and/or as expression operators -- fixed
2. Pipes with map/filter/reduce -- fixed
3. Type checker scope leak -- fixed (was the and/or bug)
4. Any-typed params in evaluator -- fixed (this commit)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
65988cdfeat: tutorial IS the REPL -- guided lessons in the REPL stream
Complete redesign: the tutorial is the REPL itself with lesson
guidance. Lessons appear as styled text in the REPL output, you
type at the blimp> prompt, results show inline, state sidebar
updates live, views render in the view pane.
18 lessons: values -> strings -> atoms -> booleans -> variables ->
lists -> functions -> views -> actors -> messages -> map/filter ->
free play. /lessons restarts, /skip advances.
Same REPL as index.html: history, multi-line (shift+enter),
view rendering, state sidebar, mounted actor views.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
4c80350feat: Blimp Chat -- first real web app, fully working
Multi-user chat room with:
- ChatRoom actor: messages, users, join/leave/send
- Cookie-based sessions with auto-generated tokens
- Login page, chat page with sidebar (online users) + message list
- Message send via POST, redirect-after-POST pattern
- Dark theme, mobile-friendly, auto-refresh every 3s
- Multiple simultaneous users see each other's messages
Fixed: sequential become statements (only last takes effect),
slice_list using elem() instead of head/tail in case branches,
Any-typed actor ref passing through function chains.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
6924581fix: add debug output for WASM load failures
63dac0ffeat: actor scheduler -- mailbox, reduction counter, async sends
The scheduler infrastructure:
- Mailbox: per-actor FIFO message queue (mailbox.zig)
- Scheduler: run queue with round-robin processing (scheduler.zig)
- Reduction counter: every eval() costs 1 reduction (4M default)
- ActorEntry gets mailbox + reductions fields
New builtins:
- send_async(actor, :msg, args...) -- enqueue without blocking
- schedule(ticks) -- process queued messages in round-robin
The scheduler enables concurrent actor execution:
send_async(w1, :compute, 5)
send_async(w2, :compute, 10)
schedule(100) # both workers process their messages
Sync sends (<-) still work as before for backward compat.
All existing tests pass.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
26adbc0feat: <-- operator for async message sends
actor <- :msg is sync (blocks until reply)
actor <-- :msg is async (enqueues in mailbox, returns :queued)
New token: async_send (<--), parsed as MessageSend with is_async.
Lexer checks 3-char <-- before 2-char <-. Evaluator enqueues in
mailbox instead of executing inline. schedule(N) drains mailboxes.
w <-- :compute(5) # queued, returns :queued
schedule(100) # processes all queued messages
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
612f934feat: WASM-powered interactive Blimp tutorial at /tutorial/
14 lessons running entirely client-side via blimp.wasm (130KB).
Predict output, fill blanks, write code -- all evaluated in-browser.
Curriculum: values, variables, functions, actors, builtins, pipes.
Dark theme, mobile-friendly, progress bar.
Deploy: rsync docs/ to server, lives at blimp.bobbby.online/tutorial/
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
b85fa45test: 75 property tests across the entire compiler -- 7,500 random cases
Properties cover:
- Arithmetic: commutativity, associativity, identity, zero, negation
- Comparison: complementarity, reflexivity, negation
- Boolean: identity, absorption, De Morgan's laws
- Lists: reverse/reverse, sort idempotent, append length, cons,
sum linearity, uniq idempotent, range length, elem/head
- Strings: concat identity/length, slice identity, char roundtrip,
to_string/to_int roundtrip, upcase/downcase
- Maps: put/lookup, overwrite, keys/values length, merge identity
- Higher-order: map length, filter length, filter complement,
map identity, reduce=sum, map compose, filter idempotent
- Self-hosted compiler: lexer tokenizes random ints, self-eval of
random arithmetic (add/sub/mul), comparisons, variables
- Generators: range bounds, length bounds, type correctness
- Actors: cumulative state, reset, spawn independence
Total suite: 698 tests (623 unit + 75 property) = 15,123 test cases
(623 + 75*100). All green in 5.6 seconds.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
f9ac5f7feat: autocomplete shows automatically as you type
Completions appear after 2+ characters, updating on every
keystroke. No need to hit Tab first. Exact matches are
suppressed. Menu stays open while typing and updates live.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
e1a14b2feat: THE canvas -- generative hex actors, message rays, REPL blob
Added the real BlimpCanvas from web/canvas.js to the tutorial.
Actors render as generative-filled hexagons with SHA-hashed
patterns. Message sends shoot animated rays from the REPL blob
with trailing heads and impact rings. Variables show as squares.
State changes flash white. Auto-layout in hex grid.
This is the compile-time artifact canvas that's always been
part of the Blimp REPL -- now in the tutorial.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
50afcf7feat: multi-actor view composition with mount()
Actors own their state via become, render via :render handler.
mount() sends :render + wraps in data-actor boundary for routing.
JS DOM walk finds nearest actor boundary on button click.
New builtins: mount_root, actor_name, to_atom
Demo: Counter + Greeter composed in one page
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
e62b8d4fix: strip quotes from WASM string results in validators
WASM eval returns strings as "hello" (with quotes) but validators
compared against hello (without). Added unquote() helper. Fixed
Greeter lesson validator.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2c7cbeefeat: canvas output pane on every lesson
Every lesson shows an Output canvas that displays the running
system's result: values for expressions, rendered views for view
code, errors in red, print output in blue. Canvas always visible
with "Hit Run to see output" placeholder. Consistent Run button
across all lesson types.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
54bff04fix: slice(s, start, len) uses length not end index -- 10/10 lexer tests pass
The slice builtin treated arg 3 as end index but the lexer
(and the docs) use it as length. Fixed to start+len semantics.
This was the root cause of all 4 failing lexer tests -- keyword
matching, newlines, comments, and actor definitions all used
slice to extract substrings.
Also: nil-safe comparisons in evaluator, nil-comparable in
checker, char_code returns nil for nil input.
The self-hosted Blimp lexer (370 lines) now passes all 10 tests.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
e0396f2feat: ExUnit-inspired test runner for Blimp
New syntax: test "name" do ... end inside actor bodies.
Suite actor state fields are re-evaluated per test for isolation
(spawn Counter gives each test a fresh instance).
Assertions: assert, assert_eq, assert_ne, refute with colored
left/right output on failure.
Two run modes:
./blimp file.blimp --test (single file)
./blimp test test/ (discover *_test.blimp files)
Green dots for pass, red F for fail, failure summary, timing.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
a8f8dd9deploy: Blimp Chat live at http://5.161.181.91:8080
Cross-compiled Blimp binary for Linux x86_64, deployed to Hetzner.
Running as systemd service (blimp-chat.service), 780KB memory.
Port 8080 opened on firewall.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
fca8a7cfeat: completion engine in Blimp -- replaces complete.zig logic
69 lines of Blimp replaces the completion matching logic.
Keywords and builtin names derived from lists, prefix matching
via starts_with. 8/8 tests pass, 52/52 total.
Self-hosted Blimp: 1674 lines (lexer 429 + parser 699 +
evaluator 477 + completion 69). Tests: 432 lines, 52 passing.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
0d5030ffix: and/or as expression operators, pipes with map/filter/reduce
Bug 1: 'and' and 'or' now work as expression operators alongside
&& and ||. Added kw_and/kw_or to token table and parser.
x > 0 and x < 10 # works now
Bug 2: Pipes with higher-order functions (map/filter/reduce/each)
now work. Pipe evaluator routes through evalFuncCall instead of
only checking the builtin registry.
[1,2,3] |> filter(_, fn(x: Int) do x > 1 end) # works now
[1,2,3] |> map(_, fn(x: Int) do x * 10 end) # works now
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
bc6b4fbfix: nil-safe comparisons, type checker allows nil in ==/</>
char_code returns nil for nil input instead of crashing.
Comparisons (< > <= >=) return false when either side is nil.
Type checker treats nil as comparable with any type.
Lexer nil guards in is_digit, is_alpha, is_alnum, scan functions.
Lexer tests: 6/10 pass (multiline tests need further debugging
in the type checker's interaction with case-match bodies).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
09b06e5feat: secure string composition -- SafeHtml, SafeSql, context automaton
Implements the accumulator pattern from the paper:
- SafeHtmlAccumulator: tracks HTML parse context through fixed parts,
applies context-sensitive escaping for each interpolation
- SafeSqlBuilder: parameterizes user input ($1, $2...), never interpolates
- HTML context automaton: pcdata/tag/attr_name/attr_value/url states
- Context-sensitive escapers: html_escape, html_attr_escape, url_escape
- Escaper selection based on current parse context (href -> url_escape)
- Reified safe types: %{__safe_html__: true, content: "..."}
22/34 tests pass. Security-critical tests all pass:
- XSS prevention: <script> tags escaped in pcdata
- URL injection: javascript: URLs escaped in href attributes
- SQL injection: user input parameterized, never interpolated
- Safe text passes through unescaped
Context automaton tests have a scoping issue (12 failures).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
01ccc98feat: bootstrap loop closed -- 44/44 tests, Blimp compiles Blimp
blimp_self_eval("source") runs the full self-hosted pipeline:
source string -> Blimp lexer -> Blimp parser -> Blimp evaluator -> result
12 bootstrap tests: integers, arithmetic with precedence, strings,
variables, function def/call, nested calls, builtins, comparisons,
case expressions, list ops, multi-line programs. All pass.
Full suite: lexer (10) + parser (11) + evaluator (11) + bootstrap (12) = 44
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
eaa72defeat: Code/Output tabs on every lesson
Two tabs: Code (editor + Run button) and Output (canvas with
rendered result). Run auto-switches to Output tab. Tap back
to Code to edit. Visible on every lesson type.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
ef9b0c2feat: self-hosted evaluator in Blimp -- 10/11 tests pass
Tree-walking evaluator (480 lines) that executes map-based AST:
- Literals: int, float, string, bool, nil, atom
- Arithmetic: +, -, *, / with correct precedence
- Comparisons: ==, !=, <, >, <=, >=
- Variables: assignment and lookup via Env actor
- Functions: def, call, params, closures over env
- Builtins: 25+ delegated to host (print, concat, length, etc.)
- Lists: literal construction and operations
- Case expressions: pattern matching with wildcard
- Actors: definition, spawn, message send (1 test remaining)
Combined self-hosted compiler: lexer (429) + parser (699) +
evaluator (480) = 1608 lines of pure Blimp.
Also fixed: checker allows Any-typed vars as message send targets.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
d1a3c48feat: Blimp stdlib -- 185 lines replacing Zig builtins
Pure Blimp implementations of:
- Math: abs, max, min
- Lists: sum, range, flat, uniq, list_contains, zip, set_at
- Strings: upcase, downcase (char-by-char transformation)
- Views: text, heading, bold, italic, code_inline, divider,
stack_view, row_view (as pure map constructors)
empty?, nil?, not stay as Zig primitives (can't be self-referential).
51 tests (44 unit + 7 property). All green.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
bfe8565fix: reject untyped function parameters at compile time
def double(n) do ... end is now a type error:
"function parameter 'n' is missing a type annotation"
Must be: def double(n: Int) do ... end
Checker now validates def_stmt params the same way it
validates handler params. WASM rebuilt.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
7b23f3afeat: visual actor canvas with boxes, state fields, and message rays
Output tab now shows a real visual diagram:
- Actor nodes as purple-bordered boxes with state fields in green
- Message rays as animated dashed yellow lines from "you" to actors
- :message labels on each ray
- Staggered ray animation (0.2s delay per message)
- Diagram auto-layouts actors in a row with SVG overlay
- State text and view pane below the diagram
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
0b96330fix: no auto-spawn on message send -- must explicitly spawn
actor Foo do ... end registers a template. Foo <- :msg is now
an error: "Message send target is not an actor." You must:
f = spawn Foo
f <- :msg
Fixed manifesto examples, dot_notation example. All tests pass.
This is the correct semantic: define is not spawn.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
ad0a059fix: autocomplete now includes all view primitives + new builtins
Added to completion engine: stack, row, grid, text, heading, bold,
italic, code, code_block, blockquote, divider, list, link, image,
button, input, textarea, select, form, mount_root, char_at,
char_code, from_char_code, set_at, to_atom, actor_name, assert,
assert_eq, assert_ne, refute, blimp_eval, blimp_test.
Added keywords: test, and, or, not.
'sta' now shows both 'state' and 'stack(children...) -> ViewNode'.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
57205b0fix: form falls back to HTTP POST when WebSocket not connected
e.preventDefault() only fires when WS is ready. Otherwise the
form submits normally via POST. Messages always send now.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
c884d57feat: WebSocket chat -- no more page reloads
The chat room now uses WebSockets for real-time updates:
- Initial page load is HTTP (serves HTML + WS client JS)
- Client opens WebSocket to /ws
- Messages sent as JSON frames over WS
- Server pushes rendered HTML updates instantly
- Client replaces DOM content without page reload
- Exponential backoff reconnect on disconnect
Server-side: accept_loop detects Upgrade header, does WS
handshake (SHA-1 + Base64), enters ws_chat_loop that reads
frames and pushes state. JSON escaping for safe embedding.
No more setTimeout(reload, 3000). Instant.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
810967cdocs: add zero-to-running README and update CLAUDE.md with architecture notes
README covers installing Erlang/Elixir/Postgres from scratch on
macOS, Ubuntu, and Windows, plus setup, controls, and project structure.
CLAUDE.md updated with architecture decisions, style rules, and notes
on what strategies worked during parallel development.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
8acd934Hole source patching: living codebase — holes fill themselves permanently
- lexer.zig: preserve last_comment across newline tokens so parser can read
directive text from the line AFTER the hole token is consumed
- parser.zig: save `_` token's line/col BEFORE advancing (correct loc for patch)
new parseHandlerBodyPublic() allows parsing handler-body statements in holes
- eval.zig: evalHole() now patches the source file after filling in
- finds the hole line by its stored loc
- detects original indentation from that line
- builds replacement: `_ ->\n <generated lines>`
- writes patched source back to disk
- subsequent runs hit the real implementation, not the Hole
- main.zig: set evaluator.source_path from resolved file path
--no-type-check flag to skip type checker for exploratory code
683dfb7examples: three nontrivial Hole operator demos
rate_limiter.blimp — adaptive token bucket with missing backoff strategy,
burst abuse detection, and priority request overdraft logic
content_pipeline.blimp — staged moderation pipeline: sanitize → classify →
score → publish/reject. Classification heuristics and scoring edge cases
are holes; the pipeline wiring and decision dispatch are implemented.
game_rules.blimp — tic-tac-toe engine with missing win detection, score
calculation, illegal move handling, and AI opponent move selection.
Good example of domain-specific reasoning Claude can fill in from context.
33b3690Hole operator: situation _ # directive shells out to Claude
- lexer.zig: capture comment text in last_comment (not reset on newlines)
so parser can read directives like `_ # Hole: fill this in`
- parser.zig: hole branches now store directive text from the comment
body contains a hole node with directive instead of being empty
- eval.zig: evalHole() called when situation hits a directive-only _ branch
- builds prompt: directive + subject value + visible bindings + syntax notes
- shells out to `claude -p <prompt>` as subprocess
- strips markdown fences from response
- parses response with parseFilePublic, evaluates all nodes, returns last
- graceful nil fallback if claude not found or parse fails
- Works at REPL time and file evaluation time (both contexts)
Semantics: situation = incomplete code with Holes, case = complete dispatch
20d8541Merge blimp-core/view-dsl: View DSL actors render to DOM, interactive tutorial, mobile playground
Resolved conflict in builtins.zig by keeping both math/util builtins from main
and view primitive registrations from view-dsl. Took view-dsl WASM binaries.
f0435a1Typed lists and record types: [Item] and %{key: Type, key: Type}
types.zig: add record_type variant to the Type union
- RecordField struct: {name, ty}
- recordField(name) method for O(n) lookup by field name
- record_type and map are mutually compatible (subtyping both directions)
since records are just typed maps at runtime
- parseTypeName now handles %{key: Type, ...} format (record)
alongside the existing %{K => V} format (homogeneous map)
- parseRecordField helper splits "key: Type" into name + type
parser.zig: %{key: Type, ...} accepted as a type annotation
- detects homogeneous (%{K => V}) vs record (%{key: T}) by presence of =>
- handles multi-line record type annotations with newlines between fields
- trailing comma allowed
checker.zig: lookup() on record type returns specific field type
- if key is a string literal, resolves the declared field type
- lookup(profile: %{name: String}, "name") infers String return
- falls back to Any for non-literal keys or unknown fields
5238c23docs: web framework handoff guide for next session
4a847abFix docs and hole prompt: lambdas/filter/reduce/map all exist and work
b0bef0eweb framework: TCP/HTTP builtins in Zig, server.blimp in Blimp
- tcp_listen/accept/read/write/close builtins (POSIX sockets, native only)
- to_html builtin: renders view_node trees to HTML strings
- Handles all 17 view primitives
- row gets data-row attr for flexbox direction
- button sends: attr becomes data-sends + onclick handler
- HTML-escapes string content
- web/server.blimp: HTTP/1.1 server written entirely in Blimp
- HTTP.Server actor: tcp_listen loop, accept, read, dispatch, respond
- Sessions actor: in-memory session store (map of id -> state)
- Pure render_app(data) -> view_node
- Pure handle_event(data, msg) -> data
- html_page wraps view HTML in a full document with styles + client JS
- Client JS: blimpSend() submits button clicks as form POSTs
- PRG pattern: POST handler -> redirect -> GET
a496725Fix type checker issues, remove --no-type-check escape hatch
types.zig: List → [Any], Map → %{Any=>Any}, ViewNode → Any
Previously these fell through to actor type, causing false errors
checker.zig: length() accepts list, map, tuple, string, nil — any collection
parser.zig: multi-line map literals — skipNewlines() after % and after {
allows %{\n key: val\n} syntax to parse correctly
case/situation as expression on RHS of assignment (x = case foo do...)
builtins.zig: set_at(list, index, value) — list element replacement
main.zig: remove --no-type-check flag entirely, type checker is mandatory
examples: add missing type annotations, use set_at instead of replace_at
f9f865fweb server working: escape sequences, auto-spawn actors, file evaluation
- main.zig: file mode now evaluates (was only printing AST); --ast flag for old behavior
- eval.zig: string literals process \r \n \t \\ escape sequences
- eval.zig: actor definitions auto-spawn a singleton + bind actor_ref in env
- value.zig: add ViewNode to typeName() exhaustive switch
- builtins.zig: ArrayListUnmanaged for Zig 0.15 compat in to_html
- .tool-versions: zig 0.15.2
- Makefile: build commands for macOS 26 (zig build runner broken)
- server.blimp: case (not situation) for complete dispatch
a23d476Hole: auto re-exec after patch + diff output
After patching the source file, execv() replaces the current process with
a fresh run of the patched file — zero user interaction required.
Diff output shows exactly what changed:
╔═══ Hole filled: file.blimp:42 ══════
║ - _ # Hole: directive text
║ + _ ->
║ + generated line 1
║ + generated line 2
╚═════════════════════════════════════
The full cycle: hit hole → call Claude → print diff → patch file → re-exec.
Second run uses the real implementation, no hole, no Claude call.
7a33020View DSL: actors render to DOM, interactive tutorial, mobile playground
- view_node JSON serialization in wasm_api.zig (blimp_has_view, blimp_get_view_ptr/len)
- JS DOM renderer maps view primitives to HTML elements
- Buttons send messages back to actors via <- syntax, triggering re-render
- Parser fix: skip newlines inside () argument lists for multi-line view calls
- dom_playground.html: mobile playground with live sim loop, 5-actor coffee shop demo
- tutorial.html: 14-section interactive tutorial from zero to coffee shop, all code blocks runnable
- docs/lang_design/view-engine.md: capabilities document
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
8cbb9b9LLVM O2 optimization, type checker in compiler, actor-typed state fields
- LLVMRunPasses("default<O2>") eliminates all benchmark overhead
- fib(40): 434ms (was 579ms, now faster than C's 450ms)
- btree(25): 164ms (was 338ms, now tied with Rust)
- Type checker wired into blimp-compile (was skipped entirely)
- spawn/struct_lit infer actor types for message send validation
- Parser supports dotted type names (Marketplace.AccountHolder.Account)
- Wrong actor type in message send now caught at compile time
- try/catch removed from roadmap -- bubbles+orelse is the error model
ed203c1Compiled benchmarks: fib, btree, knn vs C/Zig/Rust/Python/Ruby
- Forward-declaration pass for def functions (order-independent)
- Fibonacci fib(40): 579ms (1.28x C)
- Binary tree depth 25: 338ms (2x C)
- KNN 1000x1000 grid: 173ms (1.02x C)
- bench/run.sh runner with median-of-3 timing
- All benchmarks produce correct results across all 6 languages
4578e7dTyped function parameters with runtime type checking
def add(a: Int, b: Int) -> Int do a + b end
fn(x: String) -> Int do length(x) end
Type annotations on params are now mandatory-compatible (optional
for backwards compat, but supported). Runtime type checking:
passing a String to an Int param gives TYPE MISMATCH.
Actor types work: def inc(c: Counter) -> Int accepts Counter refs.
Built-in types: Int, Float, String, Atom, Bool, Nil, List, Tuple,
Map, Function. List types: [Int], [String]. Actor types match by
template name.
Return type annotation: -> Type shown in function display.
Closure format shows types: fn(a: Int, b: Int) -> Int do ... end
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
"Intensely melodic, gorgeous, charming version that gets repetitious and nearly t..."
TAP TO SEE AND PLAY JAMS
Simple
.413
TAP TO FLIP BACK
38 jams
★
2010-08-06
15:45
William Randolph Hearst Greek Theatre, University of California, Berkeley · Berkeley, CA
Intensely melodic, gorgeous, charming version that gets repetitious and nearly transcendent.
★
2011-01-01
11:45
Madison Square Garden · New York, NY
Glorious version that, while not departing particularly far from the typical "Simple" structure, does have a unique closing coda-like structure that almost sounds like a new song. Rave reviews from fans.
★
2011-07-01
14:16
Watkins Glen International · Watkins Glen, NY
A straightforward but delicately played "Simple" fades away, leading to 6 minutes of '99-esque space.
★
2012-06-23
9:21
First Niagara Pavilion · Burgettstown, PA
The typical jam breaks into a short dreamy, lightly pulsing abstraction, before settling into extended transition space and > to "Light."
★
2013-07-13
8:43
Merriweather Post Pavilion · Columbia, MD
Much more of a rocking outro jam than the standard with solid Trey who develops a great riff.
★
2013-12-30
10:24
Madison Square Garden · New York, NY
Essentially straightforward, but the outro jam is a little different than the norm, is nicely played, and includes teases of "The Line," "Fuego," and "Magilla" from Page.
★
2014-08-29
21:53
Dick's Sporting Goods Park · Commerce City, CO
The Rhythm Department gets the credit for propelling this jam beyond the standard and into a rocking and increasingly euphoric groove that recalls several standout '96 versions. Then Fish, Page and Mike drive the jam into a funky and rhythmic realm.
★
2015-07-22
14:09
Les Schwab Amphitheater · Bend, OR
The typically joyful "Simple" jam makes a turn to the Dark Side, as Trey leads the band into a stark exploration with a somewhat Pink Floyd-like tone. Listen for Mike's approval bell.
★
2015-08-21
10:15
Watkins Glen International · Watkins Glen, NY
The Magnaball-opening "Simple" wastes no time in getting the festivities underway. After some standard jamming in the typical chord progression, the band opts not to resolve to F and instead stays in B-flat, churning out a fuzzy, pulsating groove led by the rhythm section.
★
2016-09-03
15:47
Dick's Sporting Goods Park · Commerce City, CO
For the second time in three years, the Dick's "Simple" is a real treat. Some great melodic delay work and alien noises from Trey provide a backdrop to interwoven melodies from Page and Mike (who also drops some bombs of approval), and Fish finds a fun marching beat to lead the way.
★
2016-10-22
16:02
Verizon Wireless Amphitheatre at Encore Park · Alpharetta, GA
The first "Simple" of Fall Tour picks up right where Dick's left off. The jam moves to dark but mellow space, and after some probing, Trey finds a magical riff that he just won't let go. By the 11 minute mark, his bandmates have all hopped the gravy train and the gearshift is set for Interstellar Overdrive. Fishman aptly suggests "Saw It Again" in the post-peak decompression, but Trey has other ideas (> "46 Days").
★
2017-07-15
27:10
Huntington Bank Pavilion at Northerly Island · Chicago, IL
A wide-ranging improvisational monster that moves from low-key grooves to powerful heavy rocking to a "Timber (Jerry)"-esque tribal zone to a majestic major-key finale with some lovely Trey trills. Must-hear stuff, no ifs, ands, or buts.
★
2017-08-06
25:26
Madison Square Garden · New York, NY
A multifaceted capstone, assuredly anchoring the final show of the historic Baker's Dozen run. Luxuriating in each movement, the playing morphs from dark, electro-funk, to brighter, swinging, groovy fun, and then to appropriately celebratory hose. The final winding down is a fitting glaze for this big doughnut.
★
2017-09-02
13:46
Dick's Sporting Goods Park · Commerce City, CO
After running through familiar ground, the jam gets rocking, then gradually settles down into some lower intensity grooving, including some nice Page/Trey interplay. Lacking a peak or other point of punctuation, the jam seemingly winds down over several minutes.
★
2018-07-20
14:44
Gorge Amphitheatre · George, WA
Quickly leaves blissful "Simple" jamming behind and steadily gains intensity with a dark undercurrent en route to a rocking peak and then returns to the song's riff to close.
★
2018-07-27
10:36
The Forum · Inglewood, CA
Gets beyond standard "Simple" in a hurry, first taking on a more rocking vibe and then traversing a groove producing themes reminiscent of the Island Tour Roses before spacing out and > "Ghost".
★
2018-10-21
21:05
Hampton Coliseum · Hampton, VA
A creeping late-night stroll accented by a descending progression and mysterious Trey soloing then smoothly transitions to bliss and ignites at minute 17 for a joyous, trill-filled peak before slamming back into "Simple" to end.
★
2019-06-25
19:34
Darling's Waterfront Pavilion · Bangor, ME
The typical outro dissipates into spacious twilight and then very gradually heats up while retaining its late-night feel as Trey's riffs get more rocking en route to a peak. A funky staccato section caps the jam before > "Piper".
★
2020-02-23
15:30
Moon Palace · Quintana Roo, Cancun, Mexico
Departs "Simple" with an "Under Pressure" tease and smoothly coasts through multiple short-lived grooves before another tease ("In-A-Gadda-Da-Vida") sets the table for the final climb.
★
2021-07-28
14:13
Walmart Arkansas Music Pavilion · Rogers, AR
-> out of "DWD". The playing grows delicate at first, then Trey switches to a heavier tone and effects start flying. The jam grows nastier and more atonal, with Fish really going to work, as things get sludgy and strange in a way reminiscent of certain Summer 2003 jams. Resolves into a surprising but superb -> into "Fuego". A real harbinger for "Simple"'s glorious Summer 2021.
★
2021-08-06
24:39
Ruoff Music Center · Noblesville, IN
Why we travel from points far and wide to Noblesville, Indiana. Pick a timestamp. 6.37 finds Trey alighting upon a lovely, carefree vibe. Jump to 10.35, and the band is moving through a passage of gnarly, tripped-up disco funk. 12.45 finds Trey (and listen to Page!) working his pedals like it's 1995. Or something. 15.15 features Trey shearing sound, the band deep in psychedelic play that makes recent Melts blush (the focus / the cohesion). Pick a point and it just might be your favorite .... Before the band, taking a victory lap, returns to simply sing us back home.
★
2021-09-05
8:34
Dick's Sporting Goods Park · Commerce City, CO
Launches a tremendously fun segment and lays down the musical bones that carry through to -> "Catapult", back to "Simple", and later "Meatstick".
★
2021-10-16
12:01
Chase Center · San Francisco, CA
A kaleidoscopic outro of interweaving delay riffs then shifts at 7:00 to a pumped-up syncopated groove, drawing similarities to "Simple's" 1996 heyday.
★
2022-02-26
12:53
Moon Palace · Quintana Roo, Cancun, Mexico
At 7:30 a sweet, easy-going bluesy groove takes hold (think "Spooky") and brings the jam to a close -> "SaSS". Not a style often seen, but wonderfully employed here.
★
2022-04-23
14:48
Madison Square Garden · New York, NY
Initially an upbeat jam that pleasantly bobs along until a switch is flipped around 13:30, launching into a segment of terrifying power and space-age effects -> "Egg in a Hole Jam"
★
2022-04-23
1:25
Madison Square Garden · New York, NY
-> Trey pulls out of the "Egg in a Hole Jam" with a deft return to the "Simple" riff for a triumphant conclusion to a mind-blowing segment.
★
2022-06-01
23:45
Credit One Stadium · Charleston, SC
Multi-faceted shapeshifter cruises through an array of styles ranging from heavenly bliss to industrial funk, eventually ascending to a sizable peak and then briefly returns to "Simple" to close.
★
2022-07-20
14:57
TD Pavilion at the Mann · Philadelphia, PA
> from "Soul Planet." Jam begins in familiar melodic territory...but then the band rips a portal in space and
time, finding themselves back in the psychedelic murk that occupied the previous set's "Split Open and Melt"
jam. Mike and Fishman consistently challenge the rhythm as Page's textural work and Trey's low octave
synth effect punctuate the whole affair. The Phish machine churns into a pulsing, monstrous
polyrhythmic jam that grooves like a mutha and pulls off a nice -> into "Light."
★
2022-08-06
12:42
Atlantic City Beach · Atlantic City, NJ
An "Under Pressure" tease shakes things loose, allowing for a wispy, cyclical jam to take hold, which ratchets up moderately before an eerie alien outro possibly setting up a > "2001" but instead > "BDTNL". Quite a nugget of improvisation.
★
2023-04-17
19:08
William Randolph Hearst Greek Theatre, University of California, Berkeley · Berkeley, CA
-> from another MASSIVE, must-hear Bay Area "Tweezer". The tempo is slow at first, then picks up as effects from multiple band members are toyed with. A change at 11:15 sends the jam to a gloriously rollicking place. The play from Trey is anthemic as the band takes a proverbial victory lap after dropping an hour of seriously impressive improv. The joy from the stage is audible. Things eventually wind down before > "Rock and Roll".
★
2023-08-25
21:51
Broadview Stage at SPAC · Saratoga Springs, NY
-> from an expansive "AWoH". This multi-sectioned journey initially takes off in a minor key and plants its flag there as Trey's looping and Mike's cascading high octave wash apply density and complexity. The grooves grow polyrhythmic before coalescing into a dark, intense, effects-laden attack. A seemingly composed rhythm shift then leads the band towards anthemic territory with fluid Trey playing, before yielding to an extended passage of midnight-dark ambience to close. Fantastic.
★
2023-12-28
14:01
Madison Square Garden · New York, NY
A tale of two "Simples". Providing a great contrast from a notable "Mike's", the band drops quickly into less by way of bebop to traverse more bucolic terrain. A welcome approach, the version rewards repeated listens-given that the extended improvisation is ineffable-before Trey subtly signals a change, leading the band with unusual, restrained soloing that builds but doesn't break.
★
2024-02-24
?
Moon Palace · Quintana Roo, Cancun, Mexico
This show-opener allows the band to stretch their jamming legs with a version that fluidly transitions beyond typical "Simple" and finds a spunky, synth-backed groove over which Trey riffs thematically before a final turn towards bliss and then -> "Sanity".
★
2024-07-27
40:51
Alpine Valley Music Theatre · East Troy, WI
This mammoth jam never drags or seemingly missteps while flowing so well that it may come across as deceivingly simple and stands as one of 2024's most illustrative testaments to the supremely complementary modern-day play style. More notable for the overall journey than individual moments as it reaches out in myriad directions and successfully latches onto practically each one. Longest "Simple" ever.
★
2024-12-28
13:03
Madison Square Garden · New York, NY
Opens the NYE run with a bang right out of the gates with a jam that first plays on the usual "Simple" theme with gusto and then flows directly into a more rhythmic transition segment. From there, the intensity quickly rises to a frenzy and concludes with a celebratory peak before returning home.
★
2025-07-16
13:10
TD Pavilion at the Mann · Philadelphia, PA
From the jump, bouncy summer synth-funk smacks against the walls of the Mann's pavilion as Page's synths sizzle in the hot summer air, before the groove coalesces around the "Macarena", of all things. Suddenly the crowd is transported back to the mid/late 90s as Trey uses the "Macarena" melody as the linchpin of an upbeat groove-fest, before the time portal then finally dissipates and > "Ether Edge".
★
2025-09-20
18:17
Hampton Coliseum · Hampton, VA
At a time when "Simple" seems more comfortable as a supportive piece of a set (7/27/24 notwithstanding) here it serves as the centerpiece of a Saturday Night Special in Hampton. A bubbly and bright exit from the song proper defined by Trey's use of chords and Page's cloud-like Rhodes playing, the jam rolls along in a dream-like space moving from hopeful melodies to creepy Phrygian tones. Coalescing around a snarling, effect-driven riff from Trey around 12min, Page's contrasting baby grand soon elevates the jam towards a more rock-driven peak that latches onto a sustained note from Trey before a choice fade > into a high-energy "A Wave of Hope."
★
2025-09-20
1:50
Hampton Coliseum · Hampton, VA
-> from AWOH. More than a simple return, this coda caps off a thick 40 min of improv that gives way to a notable "Beneath a Sea of Stars part 1".
Disappointed that War does not lead to actual combined-arms conflict.
jeff
04:01 AM
that would be hard to conjure
jeff
04:02 AM
I am so excited that this works and is a successful combination of windows and old apple lol
Uechi Nerd
04:02 AM
Probably for the best, actually. That shit is very very messy.
Uechi Nerd
04:02 AM
I am intrigued and happy it works!
Uechi Nerd
04:03 AM
I respect the wizardry.
Visitor7804
04:05 AM
this is delightful.
jeff
04:06 AM
hell yeah visitor 7804, this is livin' brother
guy4get
04:07 AM
i've never felt so alive
EarlofVincent
04:09 AM
Commencing experiment in 3....2....
jeff
04:14 AM
1
leah
04:16 AM
hi!
leah
04:16 AM
this is lovely
jeff
04:21 AM
hi! lol I was just like what if I combined Mac and windows and added a flower tree of life and called it my homepage and then smoked some weed and made it happen in an empty mall in Connecticut
B. Droptables
10:51 AM
Always cool to play with your toys.
Visitor1128
08:47 AM
yo!
Visitor1128
08:48 AM
i can barely work my phone. what am i doing here?
jeff
09:04 AM
the phone is not optimized yet but it "kind of works" I am sorry lol
jeff
09:04 AM
you have to pick a username, then it goes to the chat, then if you hit the bottom tabs it'll let you go to the app sections.
Bobdawg
04:43 AM
Hi everybody this is my blog I hope you enjoy it I did some more changes and anyone can write a post here now for me.
dinkleberg
01:45 AM
ALL HAIL TREE OF LIFE
jeff
08:55 PM
hi Hacker News
jeff
04:28 PM
hey there I am not really Jeff
Mal Function
05:34 PM
Hey! Please reveal... how exactly do I actually use losselot on my Mac? I've run the git clone commend in Terminal.app and seem successfully to have installed into a new <losselot> sub-folder in my home folder but now???